2025 · Solo project
3D Platformer Character
A blocky little hero for a hypothetical 3D platformer, modelled, rigged and animated in Blender and brought into an Unreal Engine 5 scene.
I modelled, rigged and animated this character in Blender, then implemented him in an Unreal Engine 5 scene. His move set covers what a platformer character needs: idle, walk, run, crouch, jump, double jump, triple jump and fall.
I'm really happy with how it turned out. Along the way I learned a lot about Unreal Engine 5, and about animating with gameplay in mind.